Computer Animation II Project 4 Modeling a Human Head

Project 4 Handout Sheet

This assignment shows a more advanced style of polygonal modeling of complex, organic shapes, including a working mouth with lips, teeth, tongue, and realistic nose, ears, and eyes.  Upon completion of this assignment, students are skilled and confident in more advanced polygonal modeling, and ready to work on their own designs.

Links

Blogs:

http://www.andywhiteley.com/blog

http://blog.media-freaks.com

http://wordsbybuzz.com

www.newgrounds.com

Online 3D Animation Schools:

http://www.animationmentor.com

http://www.gnomonschool.com

Online 3D communities/models/resources:

http://www.creativecrash.com

http://www.3dcafe.com

Tutorials:

http://area.autodesk.com/blogs/duncan

http://area.autodesk.com/blogs

Game Engines:

http://unity3d.com

http://www.unrealengine.com

http://www.garagegames.com

Learning How to Code:

www.alice.org

Some Local Portfolio Websites:

http://www.cgdna.com

http://www.jadallah.net

http://hamadalawar.squarespace.com

http://mohdfikree.com

http://www.blinkstudios.ae

Local Events:

http://www.gameexpo.ae

http://www.character.ae

Local Animation Programs:

http://tadreeb.twofour54.com/en/section/cartoon-network

http://dubai.sae.edu/en-gb/course/1136/Bachelor_of_Arts_of_Interactive_Animation

Local Companies:

http://signup.piranhabyte.com

http://sentiomedia.com


Syllabus and Assignments

Syllabus_Fall_2011

Projects 1 and 2–Photographically Replicating Old Master Painting, Project 1 was expected to do one in color, and one in black and white, and Project 2 was to give the composition a contemporary twist.

Project 3-Pointillist Portrait

Project 4–Black and White Collage with One Color

Project 5–Black and White Videos

Project 6–Three More Videos, in Series

Project 7–Videos, Telling a Story through Close-ups

Project 8–Participate in 48 Hour Film Project, or shoot 3 Typographic Videos

Project 9–Music Pictograms

Project 10–Typography with Chinese Characters

Project 11–Bilingual Movie Poster

Other Drawing Blogs

This blog has a list of 20 cool drawing blogs:

http://www.sustainablycreative.com/20-wonderful-drawing-blogs

This is Marcelo Lima’s drawing blog:

http://introdrawingandpainting.blogspot.com

Cool Randoms:

http://www.woostercollective.com/#grid-view

www.pennysdaybook.com/2010/04/50-mind-blowing-sketches

http://www.sarahmensinga.com

andrew.thenewhive.com/drawonme

www.drawingsofleonardo.org

http://vector.tutsplus.com/articles/inspiration/40-free-tutorials-on-advanced-drawing-techniques

www.daniellieske.com/exhibitions/sketchbook/exh_sketchbook.php

www.loc.gov/exhibits/cwaj/detail/enlarge12998.html

dev.drawspace.com

www.sketchswap.com/

www.wesleyburt.com/drawingsamples.html/

www.designshard.com/inspiration/featured-illustrator-the-super-talented-irina-vinnik/

abduzeedo.com/cool-illustrated-facial-expressions

www.huffingtonpost.com/2012/02/02/steven-spazuk-makes-drawi_n_1250971.html

www.stanprokopenko.com/blog/2009/07/draw-ears

www.ghostco.org

http://www.samschuna.com/illustration.html

www.drawright.com

www.laurielipton.com/drawings

http://todayinart.com/2009/12/22/8-drawing-exercises-that-every-artist-should-practice

www.booksofadam.com/2011/06/dont-make-me-over.html

www.anniewuart.com/p/sketches.html

http://www.gabrielmoreno.com/

www.pxleyes.com/blog/2010/04/50-ultra-realistic-female-portrait-drawings/

http://blog.stuntkid.com/

lackadaisy.foxprints.com/exhibit.php?exhibitid=356/

Computer Animation II Project Three Modeling a Train

Project 3 Handout Sheet

 

This project shows a common “additive” polygon modeling work process, wherein a complex object made up of many shapes is modeled in many separate peices, which all are put together at the end to form the finished piece.

Specifically, students learn about pivot points, gain confidence in all aspects of manipulating polygonal components (faces, vertices, edges), use the insert edge loop tool, learn about layers, learn about freeze transformations, and more.

As well, a basic lighting, camera, and material set-up, and render with shadows and reflections is shown.  Students become familiar with creating shadows by turning on “refractions” in the material node, the light node, and inside the render settings box.  Students also manipulate the camera background through the “environment” box, and learn about realistic shadow colors.

Above student work examples from Omar Hammad, spring 2012.